Teachers can use technology to help students see how concepts they are learning in the math or STEM classroom can be applied to everyday life. Instead of giving her students a problem-solving worksheet, educator Jennie Magiera recorded a short video in the dairy aisle of the supermarket, posing the real-world problem of deciding what would be the best deal. She challenged her students to figure out what brand and size of cheese to buy based on the prices and promotions seen on the shelves.
Recording videos of scenarios outside of the classroom such as this can be done easily with a smartphone and then shared on YouTube or the class website. Integrating technology in the math classroom allows students to interact with people outside of the classroom to help broaden their understandings and perspectives about what they are studying.
Teachers can set up live interactive video calls with experts on a wide variety of curricular topics using sites such as Skype in the Classroom and Nepris. One teacher on Nepris posted a request for industry experts to share ways they use math concepts in their daily work, and as a result students were able to virtually meet a playground designer who demonstrated how he uses measurement, multiplication, and more in his decision-making and planning.
Technology gives us the ability to expand and enrich our math lessons using technology. What ways has technology supported your students in learning math or STEM?
Please share your comments! Skip to content. What are the benefits of teaching math using technology? Continue reading to learn about the advantages of using technology in the math classroom. Teaching math using technology - Use Multimedia Multimedia brings learning to life! Main menu Search. Learning Mathematics Through Games Series: 1. Why Games? What should teachers say when asked to educationally justify the use of games in mathematics lessons?
Are some games better than others? What educational benefits are there to be gained from games? The advantages of using games in a mathematical programme have been summarised in an article by Davies who researched the literature available at the time. Few language barriers - an additional benefit becomes evident when children from non-english-speaking backgrounds are involved. The basic structures of some games are common to many cultures, and the procedures of simple games can be quickly learned through observation.
Children who are reluctant to participate in other mathematical activities because of language barriers will often join in a game, and so gain access to the mathematical learning as well as engage in structured social interaction. Aldridge, S. Beyond just a game.
Some of the positive aspects or advantages derived from the experience of the teachers surveyed are:. Some professors participating in the study also highlighted some of the problems or disadvantages they observed when trying to introduce the use of digital games in their classes:. The study seems to be conclusive in favor of a progressive implementation of the games in our classrooms, provided that it is done in a studied manner and that it is consistent with the educational objectives of each subject.
Education must evolve and innovate at the pace of our students. It is important to be able to transmit knowledge in the language of the students, and the language of today is Technology.
Video games have become a didactic resource used by many teachers to encourage and motivate the active participation of students in different areas. Like other educational resources, we can find in them the following advantages and disadvantages:.
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